![]() So firstly, is right to assume that the Utility spells scale well, since Utility always stays useful? Things like teleport infusion for example seem pretty useful. Aero skills scale pretty well from what I have gathered, but I would like for my Summoning Skills to stay relevant as well. SO my question is, if there is a way to prevent that. However, I have heard that summoning falls off hard in the late game. I am currently playing a Aero/Summoning build since I like the Utility they provide. That being said, general advise so that I know a little more about what I'm doing is very appreciated, so here is my question: Coming up with my own builds is the biggest part of the fun for me even if they are unoptimized. To make one thing clear at the start, I am not looking for specific builds. Vendor Prices, Bartering & Attitude Formula Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. ![]() Welcome To The Divinity: Original Sin Subreddit! ![]() Looking for a Group to play with? Try this thread || Discussion Overview
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